move bird, recompile so new bird texture appears
This commit is contained in:
parent
a5a46774c2
commit
9c5e572f3f
Binary file not shown.
@ -30,8 +30,8 @@ static void initSprites() {
|
|||||||
|
|
||||||
for (size_t i = 0; i < numImages; i++) {
|
for (size_t i = 0; i < numImages; i++) {
|
||||||
Sprite* thisSprite = &sprites[i];
|
Sprite* thisSprite = &sprites[i];
|
||||||
float x = rand() % SCREEN_WIDTH;
|
float x = SCREEN_WIDTH / 4;
|
||||||
float y = rand() % SCREEN_HEIGHT;
|
float y = SCREEN_HEIGHT / 3;
|
||||||
|
|
||||||
C2D_SpriteFromSheet(&thisSprite->spr, spriteSheet, i);
|
C2D_SpriteFromSheet(&thisSprite->spr, spriteSheet, i);
|
||||||
C2D_SpriteSetCenter(&thisSprite->spr, 0.5f, 0.5f);
|
C2D_SpriteSetCenter(&thisSprite->spr, 0.5f, 0.5f);
|
||||||
@ -88,7 +88,7 @@ int main(int argc, char* argv[]) {
|
|||||||
|
|
||||||
// set bg properties
|
// set bg properties
|
||||||
C2D_SpriteSetPos(&sprites[SPR_BG].spr, 200, 120); // center bg
|
C2D_SpriteSetPos(&sprites[SPR_BG].spr, 200, 120); // center bg
|
||||||
C2D_SpriteSetScale(&sprites[SPR_BG].spr, 2.7778, 2.7907);
|
C2D_SpriteSetScale(&sprites[SPR_BG].spr, 2.7778, 2.7907); // scale image to 400x240 (3ds screen res)
|
||||||
|
|
||||||
|
|
||||||
// score sprite & int
|
// score sprite & int
|
||||||
@ -127,12 +127,6 @@ int main(int argc, char* argv[]) {
|
|||||||
C2D_DrawSprite(&sprites[SPR_BIRD].spr);
|
C2D_DrawSprite(&sprites[SPR_BIRD].spr);
|
||||||
C3D_FrameEnd(0);
|
C3D_FrameEnd(0);
|
||||||
|
|
||||||
// // Flush and swap framebuffers
|
|
||||||
// gfxFlushBuffers();
|
|
||||||
// gfxSwapBuffers();
|
|
||||||
|
|
||||||
// //Wait for VBlank
|
|
||||||
// gspWaitForVBlank();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Delete graphics
|
// Delete graphics
|
||||||
|
Loading…
x
Reference in New Issue
Block a user